Deprecation Notes
Use the Renderer2
instead.
Class Overview
class Renderer {
selectRootElement
(selectorOrNode: string|any, debugInfo?: RenderDebugInfo) : any
createElement
(parentElement: any, name: string, debugInfo?: RenderDebugInfo) : any
createViewRoot
(hostElement: any) : any
createTemplateAnchor
(parentElement: any, debugInfo?: RenderDebugInfo) : any
createText
(parentElement: any, value: string, debugInfo?: RenderDebugInfo) : any
projectNodes
(parentElement: any, nodes: any[]) : void
attachViewAfter
(node: any, viewRootNodes: any[]) : void
detachView
(viewRootNodes: any[]) : void
destroyView
(hostElement: any, viewAllNodes: any[]) : void
listen
(renderElement: any, name: string, callback: Function) : Function
listenGlobal
(target: string, name: string, callback: Function) : Function
setElementProperty
(renderElement: any, propertyName: string, propertyValue: any) : void
setElementAttribute
(renderElement: any, attributeName: string, attributeValue: string) : void
setBindingDebugInfo
(renderElement: any, propertyName: string, propertyValue: string) : void
setElementClass
(renderElement: any, className: string, isAdd: boolean) : void
setElementStyle
(renderElement: any, styleName: string, styleValue: string) : void
invokeElementMethod
(renderElement: any, methodName: string, args?: any[]) : void
setText
(renderNode: any, text: string) : void
animate
(element: any, startingStyles: any, keyframes: any[], duration: number, delay: number, easing: string, previousPlayers?: any[]) : any
}
Class Description
Class Details
selectRootElement(selectorOrNode: string|any, debugInfo?: RenderDebugInfo) : any
createElement(parentElement: any, name: string, debugInfo?: RenderDebugInfo) : any
createViewRoot(hostElement: any) : any
createTemplateAnchor(parentElement: any, debugInfo?: RenderDebugInfo) : any
createText(parentElement: any, value: string, debugInfo?: RenderDebugInfo) : any
projectNodes(parentElement: any, nodes: any[]) : void
attachViewAfter(node: any, viewRootNodes: any[]) : void
detachView(viewRootNodes: any[]) : void
destroyView(hostElement: any, viewAllNodes: any[]) : void
listen(renderElement: any, name: string, callback: Function) : Function
listenGlobal(target: string, name: string, callback: Function) : Function
setElementProperty(renderElement: any, propertyName: string, propertyValue: any) : void
setElementAttribute(renderElement: any, attributeName: string, attributeValue: string) : void
setBindingDebugInfo(renderElement: any, propertyName: string, propertyValue: string) : void
Used only in debug mode to serialize property changes to dom nodes as attributes.
setElementClass(renderElement: any, className: string, isAdd: boolean) : void
setElementStyle(renderElement: any, styleName: string, styleValue: string) : void
invokeElementMethod(renderElement: any, methodName: string, args?: any[]) : void
setText(renderNode: any, text: string) : void
animate(element: any, startingStyles: any, keyframes: any[], duration: number, delay: number, easing: string, previousPlayers?: any[]) : any
exported from core/index, defined in core/src/render/api.ts